Quality - map quality. The higher it's, the better poe currency the general parameters of this map. It's possible to increase it with the Cartographer's Chisel item.
Additional properties - every map of a position other than ordinary (white) will also have quite a few factors impacting the states there, such as strengthening creatures, weakening the player or even more elite opponents. More severe and the more the values, the greater the map's other parameters.
Once you get the map, all you have to do is interact with Map Apparatus. In the bottom field of this new window you are able to set a map and items that could be altered - these can also be accessed while clearing maps and getting involved in activities for masters. In the upper part of the window it is also possible to choose an extra effect - like raising the chance of getting better treasures or throwing out more essences from enemies.
After all, simply click the Activate button. Through which you can enter the map after some seconds, portals will be created. It's worth remembering that each death on the map will restore the hero to his hideout and close one portal - once all of them are closed, you will no longer be able to come back to the map.
The participant's goal inside the map is to clean it of enemies, and to achieve the final, specific enemy. In the first visit to the map, you can also complete an extra job, which is needed to progress to the rest of the Atlas - about buy poe orbs which in a moment. After all enemies are killed, you may easily come back to the hideout and take on the next challenge. However, single maps are just the germ of the total Atlas mechanics - this one develops as you break through subsequent maps and perform optional tasks. To look at the Atlas display, press the G key.